IWS 2.0 is equipped with IoT hardware that is programmed to communicate with other IoT within the MIL/TAC/ATA - C3IS. Different weapon configurations have a maximum range of 600 meters, ammo count, hit count, magazine, reload, ballistic pattern, and more
IVS 3.0 is equipped with an IoT microprocessor that is programmed for the receiving system and hit discrimination. Distributed on the entire body with up to 32 sensors, possible to discriminate the exact body surface area hit and the type of damage inflicted based on the specific ballistic protection (virtual) in use and based on the type of projectile (virtual) fired.
Designed to resemble the human form for applications such as military and law enforcement training, robotics testing, or sensor calibration. The system aims to provide a realistic representation to enhance training effectiveness or technological development.
A CRSS target system that is focused on range training. This system is programmed to act like a target depending on the scenarios. With up to 6sensors, the target can display the hit effect with a lethality rate.
The grenade simulator system mimics the effect of real grenade with the real grenade with a kill radius of 6 meters
Simulator items mimicking c4 mine.
The RPG simulator system mimics the effect of real RPG with the range of 450 meters
Simulator items mimicking Anti Fragmentation Mine.
Simulator items mimicking Anti Personal Mine.
Simulator items mimicking tank mine.
And more mission and combat specific simulator items
Many more devices integrated with FITS System will be shared post contacting us with your details.
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